CnAPIDocGeneratorSO
介绍
- 种类:
class
- 所在程序集:
Yuumix.OdinToolkits.Editor
- 所在命名空间:
Yuumix.OdinToolkits.Modules.Editor
public class CnAPIDocGeneratorSO : Yuumix.OdinToolkits.Modules.Editor.DocGeneratorSO
构造方法
构造方法签名 [仅包含公共实例方法] |
注释 |
public CnAPIDocGeneratorSO() |
无 |
非构造方法
声明的普通方法
普通方法名称 |
注释 |
public static StringBuilder CreateConstructorsContent |
无 |
public static StringBuilder CreateEventsContent |
无 |
public static StringBuilder CreateFieldsContent |
无 |
public static StringBuilder CreateIntroductionContent |
无 |
public static StringBuilder CreateMethodsContent |
无 |
public static StringBuilder CreatePropertiesContent |
无 |
public override string GetGeneratedDoc |
无 |
继承的普通方法
普通方法名称 |
注释 |
声明方法的类 |
public override bool Equals |
无 |
UnityEngine.Object |
public override int GetHashCode |
无 |
UnityEngine.Object |
public int GetInstanceID |
无 |
UnityEngine.Object |
public Type GetType |
无 |
System.Object |
public void SetDirty |
无 |
UnityEngine.ScriptableObject |
public override string ToString |
无 |
UnityEngine.Object |
protected virtual void Finalize |
无 |
System.Object |
protected Object MemberwiseClone |
无 |
System.Object |
所有方法签名总览
方法签名 |
public static StringBuilder CreateConstructorsContent(TypeAnalysisData data); |
public static StringBuilder CreateEventsContent(TypeAnalysisData data); |
public static StringBuilder CreateFieldsContent(TypeAnalysisData data); |
public static StringBuilder CreateIntroductionContent(TypeAnalysisData data); |
public static StringBuilder CreateMethodsContent(TypeAnalysisData data); |
public static StringBuilder CreatePropertiesContent(TypeAnalysisData data); |
public override string GetGeneratedDoc(TypeAnalysisData data); |
public override bool Equals(Object other); |
public override int GetHashCode(); |
public int GetInstanceID(); |
public Type GetType(); |
public void SetDirty(); |
public override string ToString(); |
protected virtual void Finalize(); |
protected Object MemberwiseClone(); |
属性
继承的属性
属性名称 |
注释 |
声明属性的类 |
public HideFlags hideFlags |
无 |
UnityEngine.Object |
public string name |
无 |
UnityEngine.Object |
所有属性签名总览
属性签名 |
public HideFlags hideFlags { public get; public set; } |
public string name { public get; public set; } |
额外说明
首个 ## 额外说明
是增量生成文档标识符,请勿修改标题级别和内容!本文档由 Odin Toolkits For Unity
辅助生成。