TypesCacheSO
介绍
- 种类:
class
- 所在程序集:
Yuumix.OdinToolkits.Editor
- 所在命名空间:
Yuumix.OdinToolkits.ScriptDocGenerator.Editor
public class TypesCacheSO : Sirenix.OdinInspector.SerializedScriptableObject,
UnityEngine.ISerializationCallbackReceiver
注释
- 存储 Type 的资源文件,提供给脚本文档生成工具复用,用户无需每次重新选择 Type
构造方法
| 构造方法签名 [仅包含公共实例方法] |
注释 |
public TypesCacheSO() |
|
方法
所有方法签名总览
| 方法完整签名 |
public Type GetType() |
public int GetInstanceID() |
public override bool Equals(object other) |
public override int GetHashCode() |
public override string ToString() |
protected object MemberwiseClone() |
protected virtual void Finalize() |
protected virtual void OnAfterDeserialize() |
protected virtual void OnBeforeSerialize() |
public void SetDirty() |
继承的普通方法
| 普通方法名称 |
注释 |
声明方法的类 |
public Type GetType |
|
System.Object |
public int GetInstanceID |
|
UnityEngine.Object |
public override bool Equals |
|
UnityEngine.Object |
public override int GetHashCode |
|
UnityEngine.Object |
public override string ToString |
|
UnityEngine.Object |
protected object MemberwiseClone |
|
System.Object |
protected virtual void Finalize |
|
System.Object |
protected virtual void OnAfterDeserialize |
|
Sirenix.OdinInspector.SerializedScriptableObject |
protected virtual void OnBeforeSerialize |
|
Sirenix.OdinInspector.SerializedScriptableObject |
public void SetDirty |
|
UnityEngine.ScriptableObject |
属性
继承的属性
| 属性签名 |
注释 |
声明属性的类 |
public HideFlags hideFlags { get; set; } |
|
UnityEngine.Object |
public string name { get; set; } |
|
UnityEngine.Object |
字段
声明的普通字段
| 字段名称 |
注释 |
public List<Type> Types; |
存储 Type 的列表 |
额外说明
首个 ## 额外说明 是增量生成文档标识符,请勿修改标题级别和内容!本文档由 Odin Toolkits For Unity 辅助生成。